Trang Hệ thống gom các vòng vận hành ảnh hưởng trực tiếp đến retention và doanh thu.

The Systems page groups the operating loops that affect retention and revenue.

Kinh tếEconomy Tài nguyên và chestResources and chests

Tài nguyên và chest là khung thưởng chính để điều tiết tiến độ và mục tiêu chơi lại.

Resources and chests pace progression and replay goals.

Mở rộngScale ID và thuật ngữIDs and terminology

Namespace và thuật ngữ giữ game không vỡ khi thêm hero, mùa, item, map, skill.

Namespaces and terminology keep the game stable as content expands.

Chỉ số chiến đấuCombat Stats

Core Stat Schema

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stat_idstat_idTên hiển thịDisplay namemeaningmeaningdefault_valuedefault_valuemin_valuemin_valuemax_valuemax_value
STAT-HPHPHealth pool.
STAT-ATKATKAttack power.
STAT-DEFDEFDefense.
STAT-SPDSPDAction speed / turn race.
STAT-MANAManaUlti charge resource.
STAT-CRIT-CHANCECrit ChanceCritical hit chance.
STAT-CRIT-DAMAGECrit DamageCritical damage multiplier.
STAT-EVASIONEvasionAvoid chance.
STAT-ACCURACYAccuracyHit chance / anti-evasion.
STAT-CC-RESISTCC ResistCrowd-control resistance.
STAT-ELEMENT-RESISTElement ResistElement resistance bucket.

Base Stat Template

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stat_profile_idstat_profile_idĐộ hiếmRarityclassclasshphpatkatkdefdefspdspdmana_startmana_startmana_costmana_costcrit_chancecrit_chancecrit_damagecrit_damagenotesnotesTrạng tháiStatus
STATPROF-COMMON-ASSASSINCommonAssassinEMPTY
STATPROF-COMMON-FIGHTERCommonFighterEMPTY
STATPROF-COMMON-TANKCommonTankEMPTY
STATPROF-COMMON-MAGECommonMageEMPTY
STATPROF-COMMON-HEALERCommonHealerEMPTY
STATPROF-COMMON-CONTROLLERCommonControllerEMPTY
STATPROF-COMMON-SPECIALISTCommonSpecialistEMPTY
STATPROF-MYTHICAL-S01MythicalSeason-specificS01 heroes use detail spec for identity.EMPTY
STATPROF-SECRET-S01SecretSeason-specificS01 Secrets use detail spec for identity.EMPTY

Skill Parameter Schema

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skill_param_idskill_param_idapplies_toapplies_tomeaningmeaningvaluevalueTrạng tháiStatus
SKILL-MANA-COSTShared parameter bucketMana required for ulti or equivalent peak trigger; owner meaning comes from Game Rule.EMPTY
SKILL-COOLDOWNShared parameter bucketCooldown after cast/action; owner meaning comes from Game Rule.EMPTY
SKILL-CAST-TIMEShared parameter bucketCast time / timing window; owner meaning comes from Game Rule.EMPTY
SKILL-TARGET-RULEShared parameter bucketTarget selection rule; Hero target intent and Mecha target matrix remain separate.EMPTY
SKILL-RANGEShared parameter bucketRange/lane scope; Hero readable range and Mecha lane/zone field remain separate.EMPTY
SKILL-AOE-SHAPEShared parameter bucketRow, column, all, adjacent, cone, zone, lane, etc.; owner meaning comes from Game Rule.EMPTY
SKILL-DAMAGE-SCALINGShared parameter bucketDamage scaling bucket only; Hero damage and Mecha damage categories remain separate.EMPTY
SKILL-HEAL-SCALINGShared parameter bucketHeal/repair scaling bucket only; Hero heal and Mecha repair remain separate.EMPTY
SKILL-STATUS-APPLYShared parameter bucketStatus application rule; Hero status intent and Mecha payload/field status remain separate.EMPTY

Status Effect Parameter Table

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status_idstatus_idcategorycategorydefault_durationdefault_durationstack_rulestack_ruletick_ruletick_ruledamage_or_heal_formuladamage_or_heal_formulacleanse_rulecleanse_ruleresist_ruleresist_rulenotesnotesTrạng tháiStatus
STATUS-POISONDoTEMPTY
STATUS-BLEEDDoTEMPTY
STATUS-BURNDoTEMPTY
STATUS-STUNCCEMPTY
STATUS-SLOWCC/DebuffEMPTY
STATUS-ROOTCCEMPTY
STATUS-KNOCKBACKDisplaceEMPTY
STATUS-FEARCCEMPTY
STATUS-CONFUSIONCCEMPTY
STATUS-SILENCECCEMPTY
STATUS-SHIELDBuffEMPTY
STATUS-TAUNTTank/ControlEMPTY
STATUS-ANTI-HEALDebuffEMPTY
STATUS-WEAKENDebuffEMPTY
STATUS-STEALTHBuffEMPTY

Tài nguyênResources

Totals

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FieldFieldValueValueNotesNotes
total_resource_cards_phase_1280Chốt trong canon.
subtype_breakdown_totalChưa chốt.
key_cards_phase_130Card group riêng, không tính vào 280 Resource Cards.

Data Fields

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FieldFieldMeaningMeaning
resource_idStable unique ID.
nameDisplay name.
categoryEvolution, Attribute, Talent, Substat, Trait, Seal, Ritual, Mecha, Currency.
rarity_or_tierCommon/Rare/Epic/Legendary/Mythical/Secret or tier label.
resource_card_countCount inside 280 card budget. Blank until breakdown.
used_forMain sink.
purchasabletrue/false/blank.
price_robuxBlank if not priced.
drop_rateBlank until balance.
exchange_rateBlank until balance.
capBlank until balance.
carry_over_rulePermanent, Convert, Reset, or blank.
statusCHOT, NEEDS_BALANCE, RATE_EMPTY, UNPRICED, OPEN.

Resource Catalog

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resource_idresource_idTênNamecategorycategoryrarity_or_tierrarity_or_tierresource_card_countresource_card_countused_forused_forpurchasablepurchasableprice_robuxprice_robuxdrop_ratedrop_rateexchange_rateexchange_ratecapcapcarry_over_rulecarry_over_ruleTrạng tháiStatus
RES-EVO-STONE-COMMONĐá ThườngEvolutionCommonTiến hóa hero 0->5; có thể tăng level Mecha nếu được phépPermanentNEEDS_BALANCE
RES-EVO-STONE-RAREĐá HiếmEvolutionRareTiến hóa hero 0->5; có thể tăng level Mecha nếu được phéptrue60-150PermanentNEEDS_BALANCE
RES-EVO-STONE-LEGENDARYĐá Huyền ThoạiEvolutionLegendaryTiến hóa hero 0->5; có thể tăng level Mecha nếu được phéptrue60-150PermanentNEEDS_BALANCE
RES-ESSENCE-COMMONTinh Chất ThườngAttributeCommonCộng Attribute/stat tự do; có thể tăng stat phụ Mecha nếu được phépPermanentNEEDS_BALANCE
RES-ESSENCE-PREMIUMTinh Chất Cao CấpAttributePremiumChọn stat thay vì random; có thể tăng stat phụ Mecha nếu được phéptrue45PermanentNEEDS_BALANCE
RES-TALENT-BOOKSách TalentTalentCộng điểm Talenttrue30-60PermanentNEEDS_BALANCE
RES-TALENT-RESETĐá Reset TalentTalentReset cây Talenttrue30-60PermanentNEEDS_BALANCE
RES-SUBSTAT-REROLLĐá Điều ChỉnhSubstatReroll substat phụ; sink vô hạn; không pitytrue20-35PermanentNEEDS_BALANCE
RES-SUBSTAT-LOCKĐá Khóa SubstatSubstatKhóa substat khi rerolltrue20-35PermanentNEEDS_BALANCE
RES-TRAIT-GEM-COMMONNgọc Khai Trait ThườngTraitCommonMở/reroll Trait đặc biệttrue50-80PermanentNEEDS_BALANCE
RES-TRAIT-GEM-RARENgọc Khai Trait HiếmTraitRareMở/reroll Trait đặc biệttrue50-80PermanentNEEDS_BALANCE
RES-TRAIT-CHANGEThẻ Đổi TraitTraitĐổi Traittrue50-80PermanentNEEDS_BALANCE
RES-SEAL-FIREHỏa ẤnSealFireCraft/refine, lò luyện; Mecha hệ/module nếu được phépfalsePermanentNEEDS_BALANCE
RES-SEAL-WATERThủy ẤnSealWaterHồi vật tư, giảm tiêu hao; Mecha hệ/module nếu được phépfalsePermanentNEEDS_BALANCE
RES-SEAL-WOODMộc ẤnSealWoodMở đất/trại, tăng tài nguyên tái tạo; Mecha hệ/module nếu được phépfalsePermanentNEEDS_BALANCE
RES-SEAL-LIGHTNINGLôi ẤnSealLightningReset encounter, expedition; Mecha hệ/module nếu được phépfalsePermanentNEEDS_BALANCE
RES-SEAL-STONEThạch ẤnSealStoneBảo toàn tài sản, bảo hiểm tiến hóa; Mecha hệ/module nếu được phépfalsePermanentNEEDS_BALANCE
RES-SEAL-POISONĐộc ẤnSealPoison/OmniOmni-currency quy đổi ấn khác; tỷ lệ trốngfalsePermanentRATE_EMPTY
RES-RITUAL-SEASON-MATNguyên liệu nghi lễRitualSeasonĐiều kiện phụ Fusion SecretfalseConvertNEEDS_BALANCE
RES-RITUAL-SEASON-TOKENToken Fusion mùaRitualSeasonKích hoạt công thức Fusion Secret nếu dùngfalseConvertOPEN
RES-MAP-CURRENCYCurrency mapCurrencyMapMap economy, chest reward, sink phụOPEN
RES-MECH-EXPMecha EXP / Core DataMechaLevel MechaPermanentUNPRICED
RES-MECH-PART-MATMecha Part MaterialMechaCraft/nâng Mecha PartPermanentUNPRICED
RES-MECH-SOFTMecha Soft CurrencyMechaSink phụ khi nâng MechaPermanentOPEN

Ritual Resource Groups

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ritual_group_idritual_group_idseason_idseason_idconcrete_resource_idsconcrete_resource_idsproducer_nodesproducer_nodesconsumer_nodesconsumer_nodesamount_requiredamount_requireddrop_ratedrop_rateconversion_rateconversion_rateTrạng tháiStatus
RITUAL-S01S01RES-RITUAL-SEASON-MAT; RES-RITUAL-SEASON-TOKENCHEST-I; CHEST-II; CHEST-III; CHEST-IVFUS-S01-01; FUS-S01-02; FUS-S01-03; FUS-S01-04GROUP_PLACEHOLDER

Evolution Success

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StepStepsuccess_ratesuccess_rate
0->1100%
1->290%
2->370%
3->450%
4->530%

Burn Duplicate To Seal

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Burned card rarityBurned card rarityseal_pointsseal_points
Common1
Rare3
Epic9
Legendary27
Mythical
Secret

Carry-over Rules

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Resource groupResource groupEnd season behaviorEnd season behaviorconversion_targetconversion_targetconversion_rateconversion_ratenotesnotes
Neutral permanent resourcesKeepĐá, Tinh Chất, Talent, Substat, Trait, Ấn hệ.
Ritual resourcesConvert partialResource chung / Độc ẤnKhông carry thẳng sang season mới.
Season tokensConvert partialResource chung / Độc ẤnNếu có.
Key/Chest mùa cũConvert partialResource chung / Ấn / Độc ẤnChest chưa mở không tồn tại ở season mới.

Key/Chest Resource Reference

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key_idkey_idopensopensreward_resource_groupreward_resource_groupdrop_ratedrop_ratesellablesellableTrạng tháiStatus
KEY-IChest IRitual + map currencyNEEDS_BALANCE
KEY-IIChest IIRitual + map currencyNEEDS_BALANCE
KEY-IIIChest IIIRitual hiếm/nhiều hơn + map currencykhông bán số lượng lớnNEEDS_BALANCE
KEY-IVChest IVRitual hiếm/nhiều hơn + map currencykhông bán số lượng lớnNEEDS_BALANCE

Monetization Rules

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RuleRuleStatusStatus
Không bán trực tiếp Ấn hệCHOT
Không bán trực tiếp nguyên liệu nghi lễ Fusion số lượng lớnCHOT
Không bán trực tiếp hero/Mythical/SecretCHOT
Không bán Trait/Talent/Substat vượt trần farmCHOT
Dual-source cho Đá, Tinh Chất, Talent, Substat, Ngọc Khai TraitCHOT

Key và chestKeys and Chests

Count

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FieldFieldValueValueNotesNotes
key_cards_phase_130Card group riêng.
base_key_tiers4Key I-IV.
base_chest_tiers4Chest I-IV.
expansion_key_slots26Dành cho dungeon/event/chest future.

Base Key/Chest Tiers

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key_idkey_idkey_namekey_nametiertieropens_chest_idopens_chest_idchest_namechest_nameritual_loot_groupritual_loot_groupmap_currency_groupmap_currency_groupbonus_loot_groupbonus_loot_groupdrop_ratedrop_ratepurchasablepurchasablesellablesellablecarry_over_rulecarry_over_ruleTrạng tháiStatus
KEY-IKey I1CHEST-IChest IRITUAL-T1MAP-CURRENCY-T1Convert end seasonNEEDS_BALANCE
KEY-IIKey II2CHEST-IIChest IIRITUAL-T2MAP-CURRENCY-T2Convert end seasonNEEDS_BALANCE
KEY-IIIKey III3CHEST-IIIChest IIIRITUAL-T3MAP-CURRENCY-T3no_bulkConvert end seasonNEEDS_BALANCE
KEY-IVKey IV4CHEST-IVChest IVRITUAL-T4MAP-CURRENCY-T4no_bulkConvert end seasonNEEDS_BALANCE

Chest Loot Groups

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loot_group_idloot_group_idchest_tierchest_tierresource_primaryresource_primaryresource_secondaryresource_secondaryresource_bonusresource_bonusmin_rollsmin_rollsmax_rollsmax_rollsrare_bonus_rulerare_bonus_ruleTrạng tháiStatus
RITUAL-T11RES-RITUAL-SEASON-MATRES-MAP-CURRENCYNEEDS_BALANCE
RITUAL-T22RES-RITUAL-SEASON-MATRES-MAP-CURRENCYNEEDS_BALANCE
RITUAL-T33RES-RITUAL-SEASON-MATRES-MAP-CURRENCYRES-RITUAL-SEASON-TOKENChest III có tỷ lệ ritual hiếm/nhiều hơnNEEDS_BALANCE
RITUAL-T44RES-RITUAL-SEASON-MATRES-MAP-CURRENCYRES-RITUAL-SEASON-TOKENChest IV có tỷ lệ ritual hiếm/nhiều hơnNEEDS_BALANCE

Map Key Source References

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map_idmap_idkey_i_idkey_i_idkey_ii_idkey_ii_idkey_iii_idkey_iii_idkey_iv_idkey_iv_idchest_spawn_rulechest_spawn_ruleTrạng tháiStatus
MAP-01KEY-IKEY-IIKEY-IIIKEY-IVRATE_EMPTY
MAP-02KEY-IKEY-IIKEY-IIIKEY-IVRATE_EMPTY
MAP-03KEY-IKEY-IIKEY-IIIKEY-IVRATE_EMPTY
MAP-04KEY-IKEY-IIKEY-IIIKEY-IVRATE_EMPTY
MAP-05KEY-IKEY-IIKEY-IIIKEY-IVRATE_EMPTY
MAP-06KEY-IKEY-IIKEY-IIIKEY-IVRATE_EMPTY

Phase 1 Key Card Slots

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key_card_slotkey_card_slotkey_idkey_idpurposepurposeopensopensTrạng tháiStatus
KEYCARD-001KEY-IBase chest keyCHEST-IACTIVE
KEYCARD-002KEY-IIBase chest keyCHEST-IIACTIVE
KEYCARD-003KEY-IIIBase chest keyCHEST-IIIACTIVE
KEYCARD-004KEY-IVBase chest keyCHEST-IVACTIVE
KEYCARD-005Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-006Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-007Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-008Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-009Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-010Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-011Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-012Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-013Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-014Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-015Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-016Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-017Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-018Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-019Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-020Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-021Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-022Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-023Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-024Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-025Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-026Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-027Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-028Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-029Future dungeon/event/chest keyPLACEHOLDER
KEYCARD-030Future dungeon/event/chest keyPLACEHOLDER

MechaMecha

Mecha Resource

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resource_idresource_idTênNameresource_scoperesource_scopeused_forused_forsinksinkpurchasablepurchasabledrop_ratedrop_ratecost_curvecost_curvecapcapcarry_over_rulecarry_over_ruleTrạng tháiStatus
RES-MECH-EXPMecha EXP / Core DataMechaLevel MechaMecha levelPermanentUNPRICED
RES-MECH-PART-MATMecha Part MaterialMechaCraft/nâng Mecha PartPart craft/upgradePermanentUNPRICED
RES-MECH-SOFTMecha Soft CurrencyMechaSink phụ khi nâng cấpMecha upgrade phụPermanentUNPRICED
RES-EVO-STONE-COMMONĐá ThườngShared ResourceTăng level cơ bản Mecha nếu được phépMecha level / hero evolvetruePermanentNEEDS_BALANCE
RES-EVO-STONE-RAREĐá HiếmShared ResourceTăng level cơ bản Mecha nếu được phépMecha level / hero evolvetruePermanentNEEDS_BALANCE
RES-EVO-STONE-LEGENDARYĐá Huyền ThoạiShared ResourceTăng level cơ bản Mecha nếu được phépMecha level / hero evolvetruePermanentNEEDS_BALANCE
RES-ESSENCE-COMMONTinh Chất ThườngShared ResourceStat phụ Mecha nếu được phépMecha stat phụ / hero attributePermanentNEEDS_BALANCE
RES-ESSENCE-PREMIUMTinh Chất Cao CấpShared ResourceStat phụ Mecha nếu được phépMecha stat phụ / hero attributetruePermanentNEEDS_BALANCE
RES-SEAL-FIREHỏa ẤnShared ResourceĐổi hệ/mở module hệ nếu được phépMecha hệ/module / craft/refinefalsePermanentNEEDS_BALANCE
RES-SEAL-WATERThủy ẤnShared ResourceĐổi hệ/mở module hệ nếu được phépMecha hệ/module / consumable economyfalsePermanentNEEDS_BALANCE
RES-SEAL-WOODMộc ẤnShared ResourceĐổi hệ/mở module hệ nếu được phépMecha hệ/module / land/farm economyfalsePermanentNEEDS_BALANCE
RES-SEAL-LIGHTNINGLôi ẤnShared ResourceĐổi hệ/mở module hệ nếu được phépMecha hệ/module / reset/expeditionfalsePermanentNEEDS_BALANCE
RES-SEAL-STONEThạch ẤnShared ResourceĐổi hệ/mở module hệ nếu được phépMecha hệ/module / bảo hiểm tiến hóafalsePermanentNEEDS_BALANCE
RES-SEAL-POISONĐộc ẤnShared ResourceOmni seal cho Mecha nếu được phépOmni-currency đổi ấn khácfalsePermanentRATE_EMPTY

Count Matrix

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FactionFactionAttackAttackDefenseDefenseSupportSupportTotalTotal
Relic15151545
Overclock15151545
Total30303090

Count Matrix

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RarityRarityCountCount
Rare5
Epic4
Legendary3
Mythical2
Secret1
Total15

Data Fields

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FieldFieldMeaningMeaning
mecha_idStable unique ID.
nameDisplay name. Blank until named.
factionRelic` or `Overclock`.
tower_archetypeAttack`, `Defense`, `Support`.
primary_mechanicMain mechanic lane.
rarityRare, Epic, Legendary, Mythical, Secret.
base_passive_idBlank skill slot.
signature_ulti_idBlank skill slot. Required later for Mythical/Secret.
visual_identityBlank art identity.
statusUNASSIGNED` until designed.

RELIC - ATTACK

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mecha_idmecha_idTênNamefactionfactiontower_archetypetower_archetypeprimary_mechanicprimary_mechanicĐộ hiếmRaritybase_passive_idbase_passive_idsignature_ulti_idsignature_ulti_idvisual_identityvisual_identityTrạng tháiStatus
MCH-REL-ATK-R01RelicAttackWarpRareUNASSIGNED
MCH-REL-ATK-R02RelicAttackWarpRareUNASSIGNED
MCH-REL-ATK-R03RelicAttackWarpRareUNASSIGNED
MCH-REL-ATK-R04RelicAttackWarpRareUNASSIGNED
MCH-REL-ATK-R05RelicAttackWarpRareUNASSIGNED
MCH-REL-ATK-E01RelicAttackWarpEpicUNASSIGNED
MCH-REL-ATK-E02RelicAttackWarpEpicUNASSIGNED
MCH-REL-ATK-E03RelicAttackWarpEpicUNASSIGNED
MCH-REL-ATK-E04RelicAttackWarpEpicUNASSIGNED
MCH-REL-ATK-L01RelicAttackWarpLegendaryUNASSIGNED
MCH-REL-ATK-L02RelicAttackWarpLegendaryUNASSIGNED
MCH-REL-ATK-L03RelicAttackWarpLegendaryUNASSIGNED
MCH-REL-ATK-M01RelicAttackWarpMythicalUNASSIGNED
MCH-REL-ATK-M02RelicAttackWarpMythicalUNASSIGNED
MCH-REL-ATK-S01RelicAttackWarpSecretUNASSIGNED

RELIC - DEFENSE

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mecha_idmecha_idTênNamefactionfactiontower_archetypetower_archetypeprimary_mechanicprimary_mechanicĐộ hiếmRaritybase_passive_idbase_passive_idsignature_ulti_idsignature_ulti_idvisual_identityvisual_identityTrạng tháiStatus
MCH-REL-DEF-R01RelicDefenseStasisRareUNASSIGNED
MCH-REL-DEF-R02RelicDefenseStasisRareUNASSIGNED
MCH-REL-DEF-R03RelicDefenseStasisRareUNASSIGNED
MCH-REL-DEF-R04RelicDefenseStasisRareUNASSIGNED
MCH-REL-DEF-R05RelicDefenseStasisRareUNASSIGNED
MCH-REL-DEF-E01RelicDefenseStasisEpicUNASSIGNED
MCH-REL-DEF-E02RelicDefenseStasisEpicUNASSIGNED
MCH-REL-DEF-E03RelicDefenseStasisEpicUNASSIGNED
MCH-REL-DEF-E04RelicDefenseStasisEpicUNASSIGNED
MCH-REL-DEF-L01RelicDefenseStasisLegendaryUNASSIGNED
MCH-REL-DEF-L02RelicDefenseStasisLegendaryUNASSIGNED
MCH-REL-DEF-L03RelicDefenseStasisLegendaryUNASSIGNED
MCH-REL-DEF-M01RelicDefenseStasisMythicalUNASSIGNED
MCH-REL-DEF-M02RelicDefenseStasisMythicalUNASSIGNED
MCH-REL-DEF-S01RelicDefenseStasisSecretUNASSIGNED

RELIC - SUPPORT

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mecha_idmecha_idTênNamefactionfactiontower_archetypetower_archetypeprimary_mechanicprimary_mechanicĐộ hiếmRaritybase_passive_idbase_passive_idsignature_ulti_idsignature_ulti_idvisual_identityvisual_identityTrạng tháiStatus
MCH-REL-SUP-R01RelicSupportWarp/StasisRareUNASSIGNED
MCH-REL-SUP-R02RelicSupportWarp/StasisRareUNASSIGNED
MCH-REL-SUP-R03RelicSupportWarp/StasisRareUNASSIGNED
MCH-REL-SUP-R04RelicSupportWarp/StasisRareUNASSIGNED
MCH-REL-SUP-R05RelicSupportWarp/StasisRareUNASSIGNED
MCH-REL-SUP-E01RelicSupportWarp/StasisEpicUNASSIGNED
MCH-REL-SUP-E02RelicSupportWarp/StasisEpicUNASSIGNED
MCH-REL-SUP-E03RelicSupportWarp/StasisEpicUNASSIGNED
MCH-REL-SUP-E04RelicSupportWarp/StasisEpicUNASSIGNED
MCH-REL-SUP-L01RelicSupportWarp/StasisLegendaryUNASSIGNED
MCH-REL-SUP-L02RelicSupportWarp/StasisLegendaryUNASSIGNED
MCH-REL-SUP-L03RelicSupportWarp/StasisLegendaryUNASSIGNED
MCH-REL-SUP-M01RelicSupportWarp/StasisMythicalUNASSIGNED
MCH-REL-SUP-M02RelicSupportWarp/StasisMythicalUNASSIGNED
MCH-REL-SUP-S01RelicSupportWarp/StasisSecretUNASSIGNED

OVERCLOCK - ATTACK

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mecha_idmecha_idTênNamefactionfactiontower_archetypetower_archetypeprimary_mechanicprimary_mechanicĐộ hiếmRaritybase_passive_idbase_passive_idsignature_ulti_idsignature_ulti_idvisual_identityvisual_identityTrạng tháiStatus
MCH-OVC-ATK-R01OverclockAttackOverloadRareUNASSIGNED
MCH-OVC-ATK-R02OverclockAttackOverloadRareUNASSIGNED
MCH-OVC-ATK-R03OverclockAttackOverloadRareUNASSIGNED
MCH-OVC-ATK-R04OverclockAttackOverloadRareUNASSIGNED
MCH-OVC-ATK-R05OverclockAttackOverloadRareUNASSIGNED
MCH-OVC-ATK-E01OverclockAttackOverloadEpicUNASSIGNED
MCH-OVC-ATK-E02OverclockAttackOverloadEpicUNASSIGNED
MCH-OVC-ATK-E03OverclockAttackOverloadEpicUNASSIGNED
MCH-OVC-ATK-E04OverclockAttackOverloadEpicUNASSIGNED
MCH-OVC-ATK-L01OverclockAttackOverloadLegendaryUNASSIGNED
MCH-OVC-ATK-L02OverclockAttackOverloadLegendaryUNASSIGNED
MCH-OVC-ATK-L03OverclockAttackOverloadLegendaryUNASSIGNED
MCH-OVC-ATK-M01OverclockAttackOverloadMythicalUNASSIGNED
MCH-OVC-ATK-M02OverclockAttackOverloadMythicalUNASSIGNED
MCH-OVC-ATK-S01OverclockAttackOverloadSecretUNASSIGNED

OVERCLOCK - DEFENSE

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mecha_idmecha_idTênNamefactionfactiontower_archetypetower_archetypeprimary_mechanicprimary_mechanicĐộ hiếmRaritybase_passive_idbase_passive_idsignature_ulti_idsignature_ulti_idvisual_identityvisual_identityTrạng tháiStatus
MCH-OVC-DEF-R01OverclockDefenseHackRareUNASSIGNED
MCH-OVC-DEF-R02OverclockDefenseHackRareUNASSIGNED
MCH-OVC-DEF-R03OverclockDefenseHackRareUNASSIGNED
MCH-OVC-DEF-R04OverclockDefenseHackRareUNASSIGNED
MCH-OVC-DEF-R05OverclockDefenseHackRareUNASSIGNED
MCH-OVC-DEF-E01OverclockDefenseHackEpicUNASSIGNED
MCH-OVC-DEF-E02OverclockDefenseHackEpicUNASSIGNED
MCH-OVC-DEF-E03OverclockDefenseHackEpicUNASSIGNED
MCH-OVC-DEF-E04OverclockDefenseHackEpicUNASSIGNED
MCH-OVC-DEF-L01OverclockDefenseHackLegendaryUNASSIGNED
MCH-OVC-DEF-L02OverclockDefenseHackLegendaryUNASSIGNED
MCH-OVC-DEF-L03OverclockDefenseHackLegendaryUNASSIGNED
MCH-OVC-DEF-M01OverclockDefenseHackMythicalUNASSIGNED
MCH-OVC-DEF-M02OverclockDefenseHackMythicalUNASSIGNED
MCH-OVC-DEF-S01OverclockDefenseHackSecretUNASSIGNED

OVERCLOCK - SUPPORT

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mecha_idmecha_idTênNamefactionfactiontower_archetypetower_archetypeprimary_mechanicprimary_mechanicĐộ hiếmRaritybase_passive_idbase_passive_idsignature_ulti_idsignature_ulti_idvisual_identityvisual_identityTrạng tháiStatus
MCH-OVC-SUP-R01OverclockSupportHack/OverloadRareUNASSIGNED
MCH-OVC-SUP-R02OverclockSupportHack/OverloadRareUNASSIGNED
MCH-OVC-SUP-R03OverclockSupportHack/OverloadRareUNASSIGNED
MCH-OVC-SUP-R04OverclockSupportHack/OverloadRareUNASSIGNED
MCH-OVC-SUP-R05OverclockSupportHack/OverloadRareUNASSIGNED
MCH-OVC-SUP-E01OverclockSupportHack/OverloadEpicUNASSIGNED
MCH-OVC-SUP-E02OverclockSupportHack/OverloadEpicUNASSIGNED
MCH-OVC-SUP-E03OverclockSupportHack/OverloadEpicUNASSIGNED
MCH-OVC-SUP-E04OverclockSupportHack/OverloadEpicUNASSIGNED
MCH-OVC-SUP-L01OverclockSupportHack/OverloadLegendaryUNASSIGNED
MCH-OVC-SUP-L02OverclockSupportHack/OverloadLegendaryUNASSIGNED
MCH-OVC-SUP-L03OverclockSupportHack/OverloadLegendaryUNASSIGNED
MCH-OVC-SUP-M01OverclockSupportHack/OverloadMythicalUNASSIGNED
MCH-OVC-SUP-M02OverclockSupportHack/OverloadMythicalUNASSIGNED
MCH-OVC-SUP-S01OverclockSupportHack/OverloadSecretUNASSIGNED

Linh kiện MechaMecha Parts

Count Matrix

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FactionFactionAttack PartsAttack PartsDefense PartsDefense PartsSupport PartsSupport PartsTotalTotal
Relic10101030
Overclock10101030
Total20202060

Count Matrix

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RarityRarityCountCount
Rare4
Epic3
Legendary2
Mythical1
Secret0
Total10

Count Matrix

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Slot TypeSlot TypeCountCount
WEAPON_PART4
SUPPORT_PART3
AI_CHIP3
Total10

Data Fields

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FieldFieldMeaningMeaning
part_idStable unique ID.
nameDisplay name. Blank until named.
factionRelic` or `Overclock`.
target_archetypeAttack, Defense, Support.
slot_typeWEAPON_PART, SUPPORT_PART, AI_CHIP.
mechanicMain mechanic lane.
rarityRare, Epic, Legendary, Mythical.
stat_mod_1Blank stat slot.
stat_mod_2Blank stat slot.
passive_modBlank behavior mod slot.
ulti_param_modBlank parameter mod slot.
statusUNASSIGNED` until designed.

RELIC - ATTACK PARTS

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part_idpart_idTênNamefactionfactiontarget_archetypetarget_archetypeslot_typeslot_typemechanicmechanicĐộ hiếmRaritystat_mod_1stat_mod_1stat_mod_2stat_mod_2passive_modpassive_modulti_param_modulti_param_modTrạng tháiStatus
MPT-REL-ATK-WPN-R01RelicAttackWEAPON_PARTWarpRareUNASSIGNED
MPT-REL-ATK-WPN-R02RelicAttackWEAPON_PARTWarpRareUNASSIGNED
MPT-REL-ATK-SUP-R01RelicAttackSUPPORT_PARTWarpRareUNASSIGNED
MPT-REL-ATK-AI-R01RelicAttackAI_CHIPWarpRareUNASSIGNED
MPT-REL-ATK-WPN-E01RelicAttackWEAPON_PARTWarpEpicUNASSIGNED
MPT-REL-ATK-SUP-E01RelicAttackSUPPORT_PARTWarpEpicUNASSIGNED
MPT-REL-ATK-AI-E01RelicAttackAI_CHIPWarpEpicUNASSIGNED
MPT-REL-ATK-WPN-L01RelicAttackWEAPON_PARTWarpLegendaryUNASSIGNED
MPT-REL-ATK-SUP-L01RelicAttackSUPPORT_PARTWarpLegendaryUNASSIGNED
MPT-REL-ATK-AI-M01RelicAttackAI_CHIPWarpMythicalUNASSIGNED

RELIC - DEFENSE PARTS

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part_idpart_idTênNamefactionfactiontarget_archetypetarget_archetypeslot_typeslot_typemechanicmechanicĐộ hiếmRaritystat_mod_1stat_mod_1stat_mod_2stat_mod_2passive_modpassive_modulti_param_modulti_param_modTrạng tháiStatus
MPT-REL-DEF-WPN-R01RelicDefenseWEAPON_PARTStasisRareUNASSIGNED
MPT-REL-DEF-WPN-R02RelicDefenseWEAPON_PARTStasisRareUNASSIGNED
MPT-REL-DEF-SUP-R01RelicDefenseSUPPORT_PARTStasisRareUNASSIGNED
MPT-REL-DEF-AI-R01RelicDefenseAI_CHIPStasisRareUNASSIGNED
MPT-REL-DEF-WPN-E01RelicDefenseWEAPON_PARTStasisEpicUNASSIGNED
MPT-REL-DEF-SUP-E01RelicDefenseSUPPORT_PARTStasisEpicUNASSIGNED
MPT-REL-DEF-AI-E01RelicDefenseAI_CHIPStasisEpicUNASSIGNED
MPT-REL-DEF-WPN-L01RelicDefenseWEAPON_PARTStasisLegendaryUNASSIGNED
MPT-REL-DEF-SUP-L01RelicDefenseSUPPORT_PARTStasisLegendaryUNASSIGNED
MPT-REL-DEF-AI-M01RelicDefenseAI_CHIPStasisMythicalUNASSIGNED

RELIC - SUPPORT PARTS

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part_idpart_idTênNamefactionfactiontarget_archetypetarget_archetypeslot_typeslot_typemechanicmechanicĐộ hiếmRaritystat_mod_1stat_mod_1stat_mod_2stat_mod_2passive_modpassive_modulti_param_modulti_param_modTrạng tháiStatus
MPT-REL-SUP-WPN-R01RelicSupportWEAPON_PARTWarp/StasisRareUNASSIGNED
MPT-REL-SUP-WPN-R02RelicSupportWEAPON_PARTWarp/StasisRareUNASSIGNED
MPT-REL-SUP-SUP-R01RelicSupportSUPPORT_PARTWarp/StasisRareUNASSIGNED
MPT-REL-SUP-AI-R01RelicSupportAI_CHIPWarp/StasisRareUNASSIGNED
MPT-REL-SUP-WPN-E01RelicSupportWEAPON_PARTWarp/StasisEpicUNASSIGNED
MPT-REL-SUP-SUP-E01RelicSupportSUPPORT_PARTWarp/StasisEpicUNASSIGNED
MPT-REL-SUP-AI-E01RelicSupportAI_CHIPWarp/StasisEpicUNASSIGNED
MPT-REL-SUP-WPN-L01RelicSupportWEAPON_PARTWarp/StasisLegendaryUNASSIGNED
MPT-REL-SUP-SUP-L01RelicSupportSUPPORT_PARTWarp/StasisLegendaryUNASSIGNED
MPT-REL-SUP-AI-M01RelicSupportAI_CHIPWarp/StasisMythicalUNASSIGNED

OVERCLOCK - ATTACK PARTS

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part_idpart_idTênNamefactionfactiontarget_archetypetarget_archetypeslot_typeslot_typemechanicmechanicĐộ hiếmRaritystat_mod_1stat_mod_1stat_mod_2stat_mod_2passive_modpassive_modulti_param_modulti_param_modTrạng tháiStatus
MPT-OVC-ATK-WPN-R01OverclockAttackWEAPON_PARTOverloadRareUNASSIGNED
MPT-OVC-ATK-WPN-R02OverclockAttackWEAPON_PARTOverloadRareUNASSIGNED
MPT-OVC-ATK-SUP-R01OverclockAttackSUPPORT_PARTOverloadRareUNASSIGNED
MPT-OVC-ATK-AI-R01OverclockAttackAI_CHIPOverloadRareUNASSIGNED
MPT-OVC-ATK-WPN-E01OverclockAttackWEAPON_PARTOverloadEpicUNASSIGNED
MPT-OVC-ATK-SUP-E01OverclockAttackSUPPORT_PARTOverloadEpicUNASSIGNED
MPT-OVC-ATK-AI-E01OverclockAttackAI_CHIPOverloadEpicUNASSIGNED
MPT-OVC-ATK-WPN-L01OverclockAttackWEAPON_PARTOverloadLegendaryUNASSIGNED
MPT-OVC-ATK-SUP-L01OverclockAttackSUPPORT_PARTOverloadLegendaryUNASSIGNED
MPT-OVC-ATK-AI-M01OverclockAttackAI_CHIPOverloadMythicalUNASSIGNED

OVERCLOCK - DEFENSE PARTS

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part_idpart_idTênNamefactionfactiontarget_archetypetarget_archetypeslot_typeslot_typemechanicmechanicĐộ hiếmRaritystat_mod_1stat_mod_1stat_mod_2stat_mod_2passive_modpassive_modulti_param_modulti_param_modTrạng tháiStatus
MPT-OVC-DEF-WPN-R01OverclockDefenseWEAPON_PARTHackRareUNASSIGNED
MPT-OVC-DEF-WPN-R02OverclockDefenseWEAPON_PARTHackRareUNASSIGNED
MPT-OVC-DEF-SUP-R01OverclockDefenseSUPPORT_PARTHackRareUNASSIGNED
MPT-OVC-DEF-AI-R01OverclockDefenseAI_CHIPHackRareUNASSIGNED
MPT-OVC-DEF-WPN-E01OverclockDefenseWEAPON_PARTHackEpicUNASSIGNED
MPT-OVC-DEF-SUP-E01OverclockDefenseSUPPORT_PARTHackEpicUNASSIGNED
MPT-OVC-DEF-AI-E01OverclockDefenseAI_CHIPHackEpicUNASSIGNED
MPT-OVC-DEF-WPN-L01OverclockDefenseWEAPON_PARTHackLegendaryUNASSIGNED
MPT-OVC-DEF-SUP-L01OverclockDefenseSUPPORT_PARTHackLegendaryUNASSIGNED
MPT-OVC-DEF-AI-M01OverclockDefenseAI_CHIPHackMythicalUNASSIGNED

OVERCLOCK - SUPPORT PARTS

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part_idpart_idTênNamefactionfactiontarget_archetypetarget_archetypeslot_typeslot_typemechanicmechanicĐộ hiếmRaritystat_mod_1stat_mod_1stat_mod_2stat_mod_2passive_modpassive_modulti_param_modulti_param_modTrạng tháiStatus
MPT-OVC-SUP-WPN-R01OverclockSupportWEAPON_PARTHack/OverloadRareUNASSIGNED
MPT-OVC-SUP-WPN-R02OverclockSupportWEAPON_PARTHack/OverloadRareUNASSIGNED
MPT-OVC-SUP-SUP-R01OverclockSupportSUPPORT_PARTHack/OverloadRareUNASSIGNED
MPT-OVC-SUP-AI-R01OverclockSupportAI_CHIPHack/OverloadRareUNASSIGNED
MPT-OVC-SUP-WPN-E01OverclockSupportWEAPON_PARTHack/OverloadEpicUNASSIGNED
MPT-OVC-SUP-SUP-E01OverclockSupportSUPPORT_PARTHack/OverloadEpicUNASSIGNED
MPT-OVC-SUP-AI-E01OverclockSupportAI_CHIPHack/OverloadEpicUNASSIGNED
MPT-OVC-SUP-WPN-L01OverclockSupportWEAPON_PARTHack/OverloadLegendaryUNASSIGNED
MPT-OVC-SUP-SUP-L01OverclockSupportSUPPORT_PARTHack/OverloadLegendaryUNASSIGNED
MPT-OVC-SUP-AI-M01OverclockSupportAI_CHIPHack/OverloadMythicalUNASSIGNED

Co-op PvECo-op PvE

Co-op Mode Registry

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mode_idmode_idmode_namemode_nameplayer_count_minplayer_count_minplayer_count_maxplayer_count_maxlane_countlane_countmatchmaking_rulematchmaking_ruleunlock_conditionunlock_conditionTrạng tháiStatus
COOP-MULTI-LANE-PVEMulti-lane PvEEMPTY

Lane Rules

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lane_rule_idlane_rule_idmode_idmode_idplayer_to_lane_ruleplayer_to_lane_ruleshared_objective_ruleshared_objective_rulefail_conditionfail_conditionrevive_rulerevive_ruleassist_ruleassist_ruleTrạng tháiStatus
LANE-COOP-001COOP-MULTI-LANE-PVEEMPTY

Reward Rules

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reward_rule_idreward_rule_idmode_idmode_idbase_reward_poolbase_reward_poolcontribution_checkcontribution_checkanti_afk_ruleanti_afk_ruleleech_preventionleech_preventionbonus_rulebonus_rulecapcapTrạng tháiStatus
REWARD-COOP-001COOP-MULTI-LANE-PVEEMPTY

Scaling Rules

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scaling_rule_idscaling_rule_idmode_idmode_idenemy_hp_scaleenemy_hp_scaleenemy_atk_scaleenemy_atk_scaleobjective_scaleobjective_scaleplayer_power_normalizationplayer_power_normalizationTrạng tháiStatus
SCALE-COOP-001COOP-MULTI-LANE-PVEEMPTY

Mô hình doanh thuMonetization

Product Fields

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FieldFieldMeaningMeaning
product_idStable product ID.
product_typeGamePass / DevProduct / Cosmetic / Bundle / QoL.
target_systemResource, Key, Preset, Mecha, Cosmetic, Progression.
grantsWhat player receives.
price_robuxBlank until store design.
purchase_limitBlank until policy.
daily_weekly_capBlank until balance.
pvp_power_impactnone / indirect / blocked.
allowed_ruleCanon monetization guardrail.
statusPLACEHOLDER / NEEDS_PRICE / BLOCKED / ACTIVE.

Product Registry

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product_idproduct_idproduct_typeproduct_typetarget_systemtarget_systemgrantsgrantsprice_robuxprice_robuxpurchase_limitpurchase_limitdaily_weekly_capdaily_weekly_cappvp_power_impactpvp_power_impactallowed_ruleallowed_ruleTrạng tháiStatus
PASS-TEAM-PRESET-PLUS-1GamePassTeam PresetTeam Preset +1noneDoes not add combat unit.NEEDS_PRICE
PASS-MECHA-PRESET-PLUS-1GamePassMecha PresetMecha Preset +1noneDoes not increase 3 Mecha combat cap.NEEDS_PRICE
DEV-RES-EVO-STONE-RAREDevProductResourceRES-EVO-STONE-RAREindirectDual-source, not beyond farm ceiling.NEEDS_PRICE
DEV-RES-EVO-STONE-LEGENDARYDevProductResourceRES-EVO-STONE-LEGENDARYindirectDual-source, not beyond farm ceiling.NEEDS_PRICE
DEV-RES-ESSENCE-PREMIUMDevProductResourceRES-ESSENCE-PREMIUMindirectDual-source, not beyond farm ceiling.NEEDS_PRICE
DEV-RES-TALENT-BOOKDevProductResourceRES-TALENT-BOOKindirectDual-source, not beyond farm ceiling.NEEDS_PRICE
DEV-RES-TALENT-RESETDevProductResourceRES-TALENT-RESETindirectQoL/reset; keep farm path.NEEDS_PRICE
DEV-RES-SUBSTAT-REROLLDevProductResourceRES-SUBSTAT-REROLLindirectSink support, no pity bypass unless designed.NEEDS_PRICE
DEV-RES-SUBSTAT-LOCKDevProductResourceRES-SUBSTAT-LOCKindirectSink support, cap blank.NEEDS_PRICE
DEV-RES-TRAIT-GEM-COMMONDevProductResourceRES-TRAIT-GEM-COMMONindirectBoss-drop still primary prestige source.NEEDS_PRICE
DEV-RES-TRAIT-GEM-RAREDevProductResourceRES-TRAIT-GEM-RAREindirectBoss-drop still primary prestige source.NEEDS_PRICE
DEV-RES-TRAIT-CHANGEDevProductResourceRES-TRAIT-CHANGEindirectSource not fully chot.NEEDS_PRICE
DEV-KEY-I-LIMITEDDevProductKeyKEY-IindirectConvenience only if owner allows.PLACEHOLDER
DEV-KEY-II-LIMITEDDevProductKeyKEY-IIindirectConvenience only if owner allows.PLACEHOLDER
DEV-KEY-III-BULKDevProductKeyKEY-III bulkblockedno_bulk.BLOCKED
DEV-KEY-IV-BULKDevProductKeyKEY-IV bulkblockedno_bulk.BLOCKED
COS-HERO-SKIN-TEMPLATECosmeticCosmeticSkin/cosmeticnoneVisual only.PLACEHOLDER
COS-MECHA-SKIN-TEMPLATECosmeticCosmeticMecha cosmeticnoneVisual only.PLACEHOLDER

Blocked Direct Sales

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blocked_idblocked_idtargettargetreasonreason
BLOCK-HERO-DIRECTHero/Mythical/Secret direct saleCanon blocks direct hero power sale.
BLOCK-SET-DIRECTSet Card direct saleSet is season account progression, not shop card.
BLOCK-SEAL-DIRECTElement seal direct saleAn he comes from burn/convert economy.
BLOCK-RITUAL-BULKLarge direct ritual resource saleMust preserve map/boss/chest/fusion loop.
BLOCK-COMBAT-CAPExtra hero/Mecha combat capPreset allowed, combat cap increase blocked.

Thuật ngữ gameplayGameplay Terms

Canonical Gameplay Terms

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term_idterm_idcanonical_termcanonical_termapproved_aliasesapproved_aliasesdeprecated_or_blocked_aliasesdeprecated_or_blocked_aliasesnotesnotes
TERM-HERO-CARDSHero CardsNon-season Hero Cardsclaimable hero total 120-180150 non-season hero pool = 126 core elemental non-secret + 24 Season 0 Secret Phong Than.
TERM-CORE-HEROCore Elemental HeroHero phổ thông, base hero cardtreating all 150 non-season heroes as core126 non-secret heroes, 6 elements x 21 each; per element 6 Rare, 6 Epic, 5 Legendary, 4 Mythical.
TERM-PHONG-THANSecret Phong ThầnSecret, Phong Than Secretshort IDs S01/S02/S03/S04 as canonicalCanonical Secret ID pattern `S##-SECRET-##`.
TERM-MYTHICAL-SEASONMythical SeasonSeason Mythical, Mythical mùaplain M01..M12 for future seasonsCurrent S01 M01..M12 are active aliases only.
TERM-SEASON-CODEXSeason CodexSet Cards, Collection/Set Cards, CodexSet combat itemAccount flag collection, not combat unit.
TERM-SET-SLOTSet SlotCodex slotSet Card item combatOne slot per Mythical season.
TERM-MAP-REGIONMap RegionVung, Region, Map, 6 vung datinfinite world zoneCanonical node ID pattern `MAP-##`; 6 fixed regions.
TERM-ULTIMATE-MAPUltimate MapUlti map, final battlefieldelemental farm Map RegionULT-MAP-01 Bach Dang Giang` is not part of `MAP-01..MAP-06`.
TERM-NIGHTMARE-PORTALNightmare PortalPortal mùa, NPdungeon if not mappedOne per season map.
TERM-KEY-CARDKey CardKeyKey creates heroOpens matching chest tier.
TERM-CHESTChestRươngChest creates Secret directlyDrops ritual/map resources.
TERM-RITUAL-RESOURCERitual ResourceNguyên liệu nghi lễ, ritual matdirect Secret material saleUsed for Fusion cost.
TERM-RITUAL-GROUPRitual GroupRITUAL-Sxx groupconcrete resource IDAbstract season group.
TERM-FUSIONFusion SecretFusion, công thức Fusionsummon SecretUses 3 Mythical + condition + ritual group.
TERM-FUSION-FORGIVENESSFusion ForgivenessÂn xá Fusion, forgivenessextra Secret copyExact behavior still open; count 1 use/season locked.
TERM-FUSION-QUALITYFusion Qualityquality roll, chất lượng Fusionextra Secret quantityDefinition empty.
TERM-LOOT-ROLLLoot Rollroll phụ, bonus loot rollguaranteed drop unless specifiedSET-EFF-C1 is +1 roll.
TERM-RESOURCE-CARDSResource Cardsresource economyKey Cards included in 280Key Cards are separate.
TERM-DO-ANĐộc ẤnDo An, Poison Seal, omni-currencyShadow seal, Ảnh ẤnExchange rate empty.
TERM-SEALẤn hệElement Sealdirect-sale currencyComes from burn/convert economy.
TERM-BURN-DUPLICATEBurn Duplicateburn thẻ dưrecycle without seal outputSeal points partly locked.
TERM-MAP-CURRENCYMap CurrencyCurrency mapglobal soft currency if not specifiedGroup still open.
TERM-MECHAMechaMecha Towercombat hero slotBattlefield-system tower, combat cap 3, not a Hero slot.
TERM-MECHA-PARTMecha PartMECHA_PART, module, partsignature ulti replacementOnly modifies Mecha stats/behavior/ulti params; never replaces signature ulti, archetype, or Hero identity.
TERM-MECHA-PRESETMecha Preset +1Mecha loadout slotextra combat Mecha slotPaid QoL only; never adds combat Mecha above cap 3.
TERM-TEAM-PRESETTeam Preset +1Slot Team+1 legacyextra combat unitRename locked; never adds combat unit above cap 9.
TERM-MINI-BOSSMini BossminibossBoss lớnKey I/II source.
TERM-BOSS-LARGEBoss lớnLarge Boss, Boss LargeMini BossKey III/IV source.
TERM-COOP-PVECo-op PvEmulti-lane PvEPvP/tradingValues empty.
TERM-BONDBond ResonanceBond, resonancetrait slotCross-hero relationship effect.
TERM-TRAITTraitTrait Khai Mở, innate traitbase stat profileExisting values stay in trait specs until normalized.
TERM-STATUS-EFFECTStatus Effectstatus, debuff, buff, CCtrait categoryNumeric details empty in central schema.

Function Equivalence Rules

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equivalence_idequivalence_idcanonical_functioncanonical_functionequivalent_termsequivalent_termsnot_equivalent_tonot_equivalent_torulerule
EQ-SET-CODEXSeason collection progressSeason Codex; Set Cards; Collection/Set Cardscombat card/itemUse `Season Codex` in new docs when describing system.
EQ-TEAM-PRESETSaved team loadout slotTeam Preset +1; Slot Team+1 legacyteam size +1Never describe as extra combat unit.
EQ-MECHA-PRESETSaved Mecha loadout slotMecha Preset +1; Mecha loadoutMecha combat cap +1Never describe as extra combat Mecha.
EQ-RITUALFusion material groupRitual Resource; Nguyên liệu nghi lễ; RITUAL-Sxxconcrete rate/amountAmount belongs to cost.
EQ-DO-ANOmni seal currencyĐộc Ấn; Do An; Poison SealShadow/Dark sealExchange percent empty.
EQ-BOSS-LARGELarge boss sourceBoss lớn; Large Boss; Boss LargeMini BossUsed for Key III/IV.
EQ-MAP-REGIONFixed PvE region nodeMap Region; Vung; Region; Mapendless new world zoneUse `MAP-##` in planning fields and display label separately.

Blocked Name Reuse

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blocked_nameblocked_nameblocked_reasonblocked_reasoncorrect_usecorrect_use
S01` as Secret canonical IDCollides with Season `S01`.Use `S01-SECRET-01`.
M01..M12` for future seasonsS01 active alias only.Use `S##-MYTH-##`.
Slot Team+1Implies extra combat unit.Use `Team Preset +1`.
Mecha Slot +1Implies extra combat Mecha.Use `Mecha Preset +1` or `Mecha Loadout +1`.
Set Card` as combat itemSet/Codex is account progress.Use `Season Codex slot`.
Key creates SecretKey only opens chest/resource loop.Use Key -> Chest -> Ritual -> Fusion.
Bach Dang` / `Bach Dang Giang` as MAP-06 or elemental Map RegionUltimate map is not one of the six elemental farm maps.Use `ULT-MAP-01 - Bach Dang Giang` for future final battlefield; use `MAP-06 - Spirit Citadel of the Hundred Gods` only for the Poison region.